Friday, April 8, 2016

#11 - Voors & Ithaqua

Voors

The Voors were a powerful and prosperous race of dwarves, predating humankind. Driven underground by the Hyperboreans and humans, they evolved into blind, albino creatures.


In the RPG...

Though far more adapted to underground life, the Voors have almost identical stats to the Martense Kin. As such, if a Keeper were looking for an underground foe, I think the Voor would be the better choice. Mostly because they are not limited to a single location. I personally think they are much more terrifying, too.

In a video game...

I think the Voors would make for great enemies in a game. They're suitably horrific in appearance, could potentially pop up anywhere there is dirt, and only take a couple of bullets to kill. They're also said to swarm, so any encounter could be escalated if need be.

In a film...

As I've said, I think the Voors would look absolutely terrifying... if done right of course. They lack pigment, and in the source material are compared to worms, which makes me think their skin is also translucent, which would be even more disturbing. Story-wise, their subterranean lifestyles remind me of The Descent, though I think they could be inserted into any plot involving excavation, not just caves.



Ithaqua

I can't really describe Ithaqua any better than the picture below shows him...


In the RPG...

Ithaqua can attack with an average of 28 damage, so like all the other deities, investigators should keep their distance. Aside from that, he has the ability to command the winds, a gust of which must be fought with an opposed STR roll—he has 250 STR, so good luck with that—failing which will send the investigator/s an average of 50 feet into the air... and subsequently drop back down to earth with the damage that entails. Ithaqua has 10 armour, too, which means that explosives are an attacking investigator's only real choice. However, it would take about 11 sticks of dynamite to take him out, so again, probably not the best approach.

In a video game...

Ithaqua could possibly make for a cool boss, though with his immunity to bullets, defeat would most likely be a job for rockets, which places it squarely in first-person shooter territory—or at least having military intervention—which I've always thought would not suit a mythos game.

In a film...

I think Ithaqua would be a suitably scary "monster" for a lost-in-the-wilderness type horror film. Even if he was rarely shown, just the thought that there's a wind-controlling giant out there in the fog somewhere is a scary enough prospect.

No comments:

Post a Comment