Wednesday, May 25, 2016

#35 - Swine Folk & Chthonians

Swine Folk

Swine Folk are yet another subterranean degenerate race. As their name suggests, they are pig-like humanoids, and are attracted to irregularities in space-time, including Gates.

In the RPG...

Swine Folk are savage, and usually encountered in large packs. Their stats are roughly human-ranged, they have no armour, and their attack damages are roughly equal to human weapons, so it's only really their numbers that pose a threat. 

In a video game...

I think the Swine Folk could be pretty cool in a video game, though I'm sure comparisons would be made to the Pig Cops of Duke Nukem or Bebop from TMNT. Hopefully they could be made interesting enough to distance themselves from these well-known counterparts.

In a film...

The Swine Folk have the potential to be terrifying in a film. The catch, I suppose, would be explaining their attraction to the time-space disturbance without the need for the clich├ęd Occult Expert. 


Chthonians are giant burrowing worms—though not as large as Dholes—with tentacles for a "head". They are telepathic and can create earthquakes at will.

In the RPG...

Chthonians have 5 armour as well as 5 hit-point regeneration, which means that firearms are all but useless against them, though they aren't as difficult to take down as some of the bigger enemies so far. In fact, it would only take about 3 sticks of dynamite to kill one—assuming all three were thrown within the one round. Chthonians do have one fatal weakness, and that is that water injures them. However, it is unlikely that this could be used against them tactically, as it only does 1-10 damage per 100 gallons, so it would take an average of 920 gallons (~3500L) to kill one. Attack-wise, a Chthonian can either strike a victim with one of their tentacles, pick them up and drain their blood, or simply crush them with its immense bulk. However, it also has some "powers" up its sleeve that make it even more dangerous. First of all, Chthonians can use telepathy to control humans via opposed POW rolls. Also, they are able to create earthquakes. An average Chthonian on its own is capable of creating a 0.9 earthquake (richter scale), which would not be felt at all, but others can add POW to increase the effect. As such, a "moderate" quake of 5 would only require about six Chthonians to partake.

In a video game...

Being large but not unbeatable, I think Chthonians would work great in a video game. As with the Dhole, they could make for an exciting chase scene as well, though with the Chthonians' speed, it would probably be on foot more so than a car chase... and would probably involve an earthquake.

In a film...

I think Chthonians would be great in a film. Though I've never read it, perhaps Brian Lumley's The Burrowers Beneath would work as an adaptation.


  1. The Swine Folk seem to be based on the creatures from Odd Apocalypse by Dean Koontz, which will probably not be ever made into a movie since the film version of the first book, Odd Thomas, didn't do very well, and Anton Yelchin would be difficult to replace.

    1. I may have been wrong on that. Just came across this story that was an influence on Lovecraft: