Wednesday, May 24, 2017

#44 - Deep Ones & Sons of Yog-Sothoth

Deep Ones

Deep Ones are humanoid fish-frogs that live in cities under the sea—though they can also survive just fine on land. They also live forever unless killed.

In the RPG...

Deep Ones are little more than water-breathing humans. Besides their swimming MOV speed, their stats are essentially human-ranged, which is probably why they are one of the most common monstrous enemies in the game. Their claws only average 6 damage, so are barely a threat.

In a video game...

Deep Ones have already made their pixelated debut in Dark Corners of the Earth, though I'm sure any future Lovecraftian game will feature them as well.

In a film...

Though The Shadow over Innsmouth has already been (loosely) adapted to film in Dagon, I don't actually recall seeing any Deep Ones in it, only Deep One Hybrids. Though I did enjoy Dagon, I'd also like to see a more direct adaptation, including the Deep Ones at the end.

Sons of Yog-Sothoth

The sons of Yog-Sothoth are the result of Yog-Sothoth mating with a human female. The most famous of these progeny are Wilbur Whately and his twin brother from The Dunwich Horror, in which instance one was born as a mutated human while the other was a giant, invisible monstrosity.

In the RPG...

The Malleus Monstrorum gives stats for both the monstrous and humanoid Sons of Yog-Sothoth. The humanoid variant has a slightly higher STR, INT, and POW than a typical human, and a much higher CON, despite having the same SIZ. As expected, the monstrous form has much higher stats all around (except for INT and POW which are the same). The humanoid form also has no unique attacks or armour above a regular human, whereas the monstrous form cannot be harmed by physical weapons, is invisible, and has a "grasp and suck" manoeuvre that crushes on every round and drains blood every round after the first, for an average of 9 damage each time. Seems like poor Wilbur really missed out in the ability stakes.

In a video game...

Both humanoid and monstrous Sons of Yog-Sothoth would probably work well in a video game—with the latter obviously being a boss—but my only concern is with how common such entities would actually be. Sure, you could include Wilbur and his brother, but then I feel you'd have to include the actual plot of The Dunwich Horror to explain their presence, which I suppose wouldn't necessarily be a bad thing.

In a film...

There have already been a few adaptations of The Dunwich Horror, though I only recall seeing one of them myself, and even then, I don't recall how the twins were handled. It obviously wasn't great or I surely would have remembered it. I feel the ending of the story is quite cinematic, and with the group watching the action through binoculars from a distance, it would provide a different take on the stereotypical monster battle, though would also need some decent CGI to pull it off well.

No comments:

Post a Comment