Thursday, June 1, 2017

#50 - Xo Tl’mi-go & Death-Vines of Xiclotl

Xo Tl’mi-go

The Xo Tl'mi-go are thin humanoids with pale skin, sunken eyes, and tapeworm-like mouths. They dwell underground and only come out at night.


In the RPG...

With human-ranged stats and no unique abilities, the Xo Tl'mi-go come across as fairly unremarkable. The only real threat would come from the fact that they're typically encountered "in groups of two to ten".

In a video game...

Besides looking slightly unusual, I don't think they would be worth it, unless the creator felt like a change in cannon fodder.

In a film...

I'm sure I'm not the first to make the connection, but the Xo Tl'mi-go are almost identical to the fluke man from The X-Files episode The Host, so even though they were created first, would most likely be seen as a rip-off of that creature.





Death-Vines of Xiclotl

Large, carnivorous, intelligent, purple flowers with tentacles. They are able to launch their seeds with enough force to reach space, and subsequently land upon distant worlds throughout the galaxy.


In the RPG...

With a name like "Death-Vines", you'd expect that these creatures were pretty deadly... and they actually are. The tentacles themselves can crush a victim with an average of 17 damage, or simply feed them alive directly to the blossom, which itself does an average of 8 acid damage each round. It is said that a victim can break free by winning an opposed STR roll, but with 120 STR, that would be pretty difficult, and I imagine they would still then need to somehow neutralise the acid on their skin. On top of all this, a Death-Vine regenerates an average of 15 hit-points per round, so would be pretty damn hard to kill. One other trait of the Death-Vines is that they have a hypnotic pollen that will lure a victim to them upon a failed opposed POW roll (a successful roll still results in up to 15 CON loss (for 1 to 10 hours), as well as skills related to sight, DEX, or STR being lowered by 14%).

In a video game...

With attacks that are able to kill in one or two rounds, coupled with a ridiculous regeneration rate, I don't think they would make for a very fun enemy at all.

In a film...

Might be interesting, but being immobile, I think Triffids would have more flexibility if a writer was looking for a sentient carnivorous plant.

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