Wednesday, February 1, 2023

Typhonian Beasts

Typhonian Beasts are avatars of the Egyptian god Set, and can take the form of a jackal-like beast, or human with the beast's head.




In the RPG...

Despite having a human form, the stats given in the Malleus Monstrorum are only for the dog-sized form—though I assume they could still be used by simply swapping in a human SIZ. They have several unique skills. First of all, their glowing eyes have a hypnotic influence requiring an opposed POW roll. They only have 50 POW, so the chances of an average human winning this are pretty good. Failure results in the Investigator being frozen in fear for 1-4 rounds—or until injured. While paralysed, the victim may make another opposed roll each round to break free. They can jump a distance of (STR+DEX)/5 in feet with a successful Jump roll—11 yards on average—as well as sense a victim INT+POW yards away—21 yards average—with their enhanced senses. Lastly, they have variable armour. Each attack upon them will vary from 1-6 armour.

In a video game...

With their unique traits, I think Typhonian Beasts would make for cool enemies in a video game. Perhaps they could change from dog- to human-form at will for some extra interest.

In a film...

I've always loved the animal-headed Egyptian gods. There's a recent film called Gods of Egypt that features some, so might include Set, but I've heard it's pretty bad so haven't seen it yet. I think a Typhonian Beast could be used to better effect if on its own anyway, and in a supernatural thriller/horror genre.

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