Tuesday, January 24, 2023

Dimensional Shamblers

Little is known about Dimensional Shamblers, save for their hide being described as "not wholly ape and not wholly insect", and their ability to walk between dimensions.



In the RPG...

Dimensional Shamblers have human-ranged stats, though are at the higher end of STR and SIZ, and the lower end of INT. Their dimensional travelling costs them 4 magic-points and one round to complete. They can also take something/someone with them, costing 1 additional point per 50 SIZ.

In a video game...

I really like Dimensional Shamblers, mostly for the mystery of them. They appear, take someone, and disappear again. Why? Who knows! For this reason, I would absolutely use them in a game. Imagine just standing there, talking to an NPC, and then a Shambler shows up and takes them. Most players will be expecting a fight or at least an explanation... but will never get one. It's brilliant. My only change would be that they appear/disappear via some kind of portal (such as in the image above) rather than the fading in and out that the rulebook says. For some reason that image just doesn't appeal to me.
    None of the Shambler's core stats have changed in the 7e Malleus Monstrorum, though its Move has increased by 1, and its attack has gone from 30% to 45%. This seems like a pretty common change. I feel like it's probably in response to the change in fighting mechanics, which decreases the true chance of attack. For instance, the Shambler's 45% becomes 32% if fighting against an Investigator with 90%.

In a film...

Some time ago I would have said absolutely, but then this little show called Stranger Things hit our screens, with a monster that is, for all intents and purposes, a Dimensional Shambler, and was done so well that it's already scratched that itch. On the other hand, however, I still think The Horror in the Museum would make a cool short film.

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