Wednesday, February 1, 2023

Spawn of Yig

The Spawn of Yig are the offspring of Yig and a human, and take on the characteristics of both parents. Skin is scaly and coloured similarly to that of a snake, while limbs are shrunken and dangle uselessly from the body. The face is partially human, but the eyes are cold and lidless.



In the RPG...

Being mostly like a large snake, the Spawn of Yig can attack by either biting, constricting, or swallowing their vicim whole. In the old Malleus Monstrorum, a Spawn's venom would kill its victim instantly if they failed their CON roll, which was a little extreme. Thankfully, this has now been removed. However, it's now only 1D10 damage, which I feel is too far in the opposite direction. Considering the rulebook says 1D10 is a "mild poison", this doesn't seem fitting for the spawn of a snake god. I personally think 2D6 would have been a better roll. It still has an 8% chance of killing an average Investigator, whereas 1D10 has none.
    The Spawn's constriction crushes their victim for an average of 7 damage. Finally, being swallowed whole does 1 damage every 10 mins they are being digested. This means an average person would take 90 mins to die. A Spawn of Yig only has 2-point armour and no immunities, which means they can be quite easily combatted.
    The 7e Malleus Monstrorum has changed every one of the Spawn's stats. The averages of each have stay the same, while being given more range, except for INT, which has decreased considerably. This makes sense seeing as the Spawn are meant to be animalistic.

In a video game...

A Spawn of Yig could be quite creepy in a video game, but the instant-death poison would make me a little renitent.

In a film...

A Spawn of Yig has actually already been in a film. You can even watch it—legally!

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